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Countdown to CGE 2012 ~ August 11-12, 2012 ~ 11 AUG 2012

Classic Gaming Expo Distinguished Guest:
DON DAGLOW

Don Daglow started writing games on college mainframe computers in 1971, and has now been involved in game development for almost 40 years.  His work on Neverwinter Nights was selected for a Technical Emmy® in 2008, and Electronic Games has called him "one of the best-known and respected producers in the history of the field."  He now serves as an independent Producer and Game Designer.

During the "Pre-Pong" era he designed and programmed the first-ever computer baseball game in 1971 (now recorded in the Baseball Hall of Fame in Cooperstown), an early Star Trek game (1972), Killer Shrews (1973) and the first mainframe computer role-playing game (Dungeon, 1975). Dungeon was also the first RPG to display maps and to calculate line of sight visual displays.

Hired by Mattel Electronics in late 1980 as one of the original five members of the in-house Intellivision Game Design Team (with Mike Minkoff, Rick Levine, John Sohl and Manager Gabriel Baum), Don created the first mainstream sim game (Intellivision Utopia, 1982) before being promoted to be Director of Intellivision Game Development. While at Mattel he also designed the first game ever to use TV camera angles, Intellivision World Series Baseball (1983), with programmer Eddie Dombrower.

In 1983 Don joined a small game company called Electronic Arts as a Producer, where over the next three years he produced 14 titles, including Adventure Construction Set and Racing Destruction Set (with Intellivision veterans Rick Koenig, Connie Goldman and Dave Warhol). While at EA he co-designed Computer Game Hall of Fame title Earl Weaver Baseball (1987), again teaming with Eddie Dombrower.

While serving as head of Broderbund's Entertainment and Education division in the late 80's, Don acquired the distribution rights for the original Sim City and for the first Star Wars game, and was Executive Producer for Jordan Mechner's Prince of Persia, the Ancient Art of War series and the Carmen Sandiego series.

He founded Stormfront Studios in 1988 and served as president and CEO of the company for 20 years, as Stormfront titles sold over 14,000,000 copies and generated over $500,000,000 in retail and online sales.  In Stormfront's early years he designed or co-designed the first original play-by-email game (Quantum Space for AOL, 1989), the SSI Dungeons and Dragons "Gold Box" Savage Frontier titles (1991-92), the first 3D-style RTS game, Stronghold (1994), the Tony La Russa Baseball series (1991-96, with Hudson Piehl, David Bunnett and Mark Buchignani), Old Time Baseball (1994) and the first massively multiplayer online graphic adventure, Neverwinter Nights for AOL (1991-97, with programmer Cathryn Mataga), which paved the way for Ultima Online and Everquest.

Stormfront's other best known titles are the original PC version of Madden NFL for EA Sports, NASCAR Racing (also for EA Sports) and The Lord of the Rings: The Two Towers for EA and New Line Cinema, based on the film by Peter Jackson.

In 2003 Don was elected to the Board of Directors of the Academy of Interactive Arts and Sciences, where he has now served for seven years. That same year he received the Classic Gaming Expo Achievement Award for "groundbreaking accomplishments that shaped the Video Game Industry." He holds a BA in Creative Writing from Pomona College and a M.Ed. from Claremont Graduate University.

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