Classic Gaming Expo Distinguished Guest:
Steve Cartwright

One of the many superstar game designers who helped
bring Activision into the spotlight in the early 1980's, Cartwright's resume of
accomplishments is a long and distinguished one. Barnstorming,
Frostbite, Megamania, Plaque Attack and Seaquest were
all hit titles which he designed for the Atari VCS. For the Commodore 64
computer, he worked on a licensed home version of the blockbuster movie
Aliens, which was the first game to sport digitized cut-scenes in a home
game. He followed up that title with a pair of well-received games for the
Commodore 64 and Atari ST computers, Hacker and Hacker II.
Cartwright left Activision in the late 1980's and
took his talents to Accolade, where he worked on Fast Break, Search for the
King and Lost In L.A. in which he pioneered the technique of
filming actors against a blue screen for video games. He joined Electronic Arts
in 1992, where he first revived the stale NBA line, and then took the PGA
TOUR line from struggling to multi-million unit success with the addition of
Pebble Beach and Tiger Woods. Along the way, he developed EA’s
first online sports game (Tiger Woods ’99), refined motion capture
techniques for use on the golf swing (Tiger Woods 2000), and patented
real-time sports data gathering methods which are the foundation of the PGA
TOUR’s ShotLink™ technology.
In 2002, he joined Glu Mobile where he designed or produced many of the
company's top sellers -- including Deer Hunter, Bush vs. Kerry Boxing, DRIV3R,
Zuma, Insaniquarium, and Diner Dash. Today he's Executive Producer at TAG
Networks -- a true on-demand television network that brings high-quality casual
games to broad television audiences. |